
Jireh Chew
Hi there! Welcome to my website. I'm an engine programmer at Ubisoft, and also an IGDA Scholarship 2019 recipient. In here you can find my projects, past and present, take a look at my resume and range of experiences and achievements.
A little bit about myself: My name is Jireh (pronounced JAI-rer) and I'm 25 this year. I'm from sunny Singapore, a country located in South East Asia with a population of almost 6 million. I speak English and Mandarin (Chinese).
I love games! I've been making games for almost 4 years now, and playing them for another 18 more. I'm focusing on tools and graphics programming, but I love to design gameplay and systems as well. I've made more than 15 games, some award winning, some terrible, but I've learnt a lot all the same. I look forward to making many, many more games in the future!
To you, the person reading this, if you're ever interested in talking about games, approaching me for a project or employment opportunity, there's always the Contact Me page! I am open and available for relocation.
-Jireh "fractalD" Chew


I served in the Singapore Military for 2 years as a Armoured Scout Platoon Commander. Here are my proud parents at my Officer Commissioning Parade.

This was taken in Spring 2018 when I won the inaugural Berkeley Bear Jams game jam hosted by Game Design and Development Club at Berkeley. My team consisted of only myself (programming/level design) and Alex, my teammate (art/programming/level design). We actually managed to get enough sleep!

1st Runner Ups at the National PSA Game IT Competition in 2017. We created a story-driven mobile app that encapsulated the shipping operations of the Port of Singapore with 4 fun mini-games.